Edited Februby SnargfargleĪs much as i hate them invisable subs I hate the game mechanics that give them definate damage upon hitting my BB with torps but when i fire a salvo i dont know what damage ill do to them if any. If anyone on your side can spot an enemy target, can communicate its position to you, and your shells have the range to reach it, you can hit it, whether you are detected by the enemy or not. Unless there was an emergency, such as if an enemy armored column was to show up necessitating a direct fire mission, all of our fire was over the horizon, with the howitzers remaining undetected by the enemy. I presume that you know all of this as it is common knowledge and, thus, are just trolling a bit here. In part, this is reflected in the game's mechanics. For instance, an observer up in the crow's nest of a tall ship might be able to see 20km, which another on its deck would be able to spot other ships at only 10 km. Also, the higher up you are the farther you can effectively see. When sailing away, smaller ships fall out of sight quicker than larger and taller ones. ![]() In fact, it was because of the fact that a ship went out of sight over the horizon that people started realizing that the earth was not flat in the first place. Ships at sea are not visible forever due to the curvature of the earth.
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